
Grand Theft
Auto 5 is not only a preposterously enjoyable video game, but also an
intelligent and sharp-tongued satire of contemporary America. It
represents a refinement of everything that GTA 4 brought to the table
five years ago. It’s technically more
accomplished in every conceivable way, but it’s also tremendously ambitious in its own right. No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humour and gift for mayhem. It tells a compelling, unpredictable, and provocative story without ever letting it get in the way of your own self-directed adventures through San Andreas.
accomplished in every conceivable way, but it’s also tremendously ambitious in its own right. No other world in video games comes close to this in size or scope, and there is sharp intelligence behind its sense of humour and gift for mayhem. It tells a compelling, unpredictable, and provocative story without ever letting it get in the way of your own self-directed adventures through San Andreas.
It is one of the very best video games ever made
The PC version
is definitely the best way to play GTA 5. Developer Rockstar has taken
full advantage of the technical power of the platform, and made GTA feel
right at home here. It’s well optimized, and the frame rate and
resolution will go as high as your hardware can handle – including
4K/UHD resolutions and multi-display setups. Maxed out, the enormous and
incredibly detailed open-world region of San Andreas looks more amazing
than ever, thanks to long draw distances and enhanced effects. This is
the only place you can play GTA 5 at 60 frames per second (or higher),
and with all the high-speed driving and shooting, it definitely benefits
from that smoothness.


Graphics options are plentiful and powerful, with everything from standard quality and view-distance adjustments to a field-of-view slider (though it
’s more limited than discriminating FOV players might want - modders have already remedied that). Controls are customizable, and you can play your own music library on the in-game radio. It’s hard to complain much about that.
For the most
part, the menus are well done and feel good to use with the mouse.
That’s best exemplified with the web browser, which feels like you’d
expect navigating a web page with a mouse to feel. The one place this
breaks down a little is in the score menus; it’s a little tougher to
navigate an Ammunation gun store’s wares with the mouse than it is with a
D-pad or arrow keys, but it’s still totally workable. It’s simply a
small reminder that this wasn’t originally a PC game.

Nice PC-specific control touches, like not having to hammer a button to keep up running speed (just hold down Shift) and being able to hit a single button (Caps Lock by default) to activate a special ability make everything feel like a native PC game. You don’t ge
t the annoying horizontal drift when running in first-person like you do in the PS4 and Xbox One versions, either.
One of my
favorite things about the control setup, though, is that like GTA 4 and a
select few other games before it, GTA 5 lets you seamlessly swap
between the mouse and keyboard and a gamepad on the fly. No need to go
into a menu and swap - just push a button on one or the other, and all
on-screen prompts change to reflect what you’re using. It’s a fantastic
thing for a game like this, where running and gunning is more precise
with a mouse and keyboard but driving or especially flying benefits
greatly from the analog input of a thumbstick. You can even use both at
once, if you like.
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